Voyage of the Seabird

Game Chef is back under new management and new rules. Themes & Ingredients are still there, but a new award system allows chefs to earn “campaign medals.” These medals give the contest much flexibility. I figure I’ll give it a go.

Theme:

Intrigue ->Clandestine or illicit intercourse (The Pinnacle Empty Quiver of Love)

Ingredients:

Fleur-de-lis ->Taking the medieval religious meaning of “Lily among thorns” from the Song of Solomon. Virgin Mary and the symbol of purity & chastity. Virginity is good, and the logo itself is like the symbol on Star Trek uniforms.

Seabird -> Color and the name of the starship on which the game takes place.

Star -> Takes place among the stars. Travel to a star for the “Virgin Mary” to give birth to a miracle. Planets name is probably something like Wiseman’s Planet.

Awards:

Brevity Award -> Cause I’m lazy and would like to make something short, cool, and to the point.

Cerberus Award -> For 3 players. Maybe.

Zombielogical Sciences Award -> You must watch out for the space zombies. I could go deep with this (as deep as you can in a 4 page game) and make the majority of the beings zombies waiting for a real human birth instead of having to use pills, energy, etc… to keep the race alive.

Elevator Pitch:

Essentially, this is a game about the stereotypical 1960s sex-deprived crew of the USS Seabird transporting a prized, sexy, hot and ready to give-it-up “Virgin Mary” to Wiseman’s Planet. On the way, they have to avoid space zombies and other hijinks.


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