This is what the game says:
Always start the game with the players caught in the middle of something happening where they’ll have to take an action. Try to hook them into the fact that they must deliver the skinner. You could start them at the negotiating table where they try to get the skinner under their control. The game could start in the middle of a gun fight with the characters trying to get the box the skinner is carried in out of the crossfire. The game could start when the body of the skinner rolls unexpectedly out of the box it’s carried in.
Who’s the leader? If you make all the difficulties 6, then someone is likely to fail at something. Make your first action a Take the Stand on that character.
The second option is to make one character the leader, because the exile that hired the crew decided so.
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